Diablo 4: Shred Druid Endgame Build Guide

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This Shred Druid build is about applying just as much Poisoning as you possibly can to the target after which dashes from enemy to enemy with Shred, instantly applying all of the Poison damage after which some thanks towards the Aspect from the Blurred Beast

Diablo 4: Shred Druid Endgame Build Guide

 

This Shred Druid build is about applying just as much Poisoning as you possibly can to the target after which dashes from enemy to enemy with Shred, instantly applying all of the Poison damage after which some thanks towards the Aspect from the Blurred Beast.

The gameplay is rather straightforward. Apply Poisoning through Poison Creeper while your Wolves apply Rabies, then hold down Shred until all of the enemies have experienced their Poison instantly applied. Use a generator to regain Spirit, then repeat.

The build also has advantages over several other Skills and Passives. Our Spirit generation originates from Storm Strike, which turns into a Werewolf Skill because of Tempest Roar. It also provides damage reduction and Vulnerability. Blood Howl provides Healing, Crit Chance, and Attack Speed, while Debilitating Roar is transformed byAspect from the Dark Howl to provide Damage Reduction, Fortify, and Healing.

This build has got the potential to be excellent in PvP thanks to being able to heal in considerable amounts, having high mobility, and enormous burst window. Its biggest weakness originates from having relatively few choices for CC with no skills with Unstoppable.

Skills

Shred

The Werewolf Shreds enemies using its claws in quick succession. The third Shred is a circular AoE that may reach more targets. Enhanced Shred accelerates the attacks and grants a heal, while Primal Shred lets us dash between targets. The Aspect from the Blurred Beast turns this Skill right into a huge Poison multiplier.

Druid Spirit Boons

Druids can pick 5 from 16 Passive bonuses (Boons) from 4 different spirits. You have to bond with one from the Spirits in Tur Dulra to activate a couple of its Boons. The remaining Spirits are only able to have one Boon each.

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We bond using the Eagle to activate its Iron Feather and Scythe Talons.

Iron Feather supplies a big boost to the Health pool that also improves our healing. Scythe Talons provide us with more procs of Toxic Claws and also provide us a better chance to lessen the cooldown of Poison Creeper thanks to the Packleader Boon we take from the Wolf Spirit

Masochistic offers an additional supply of healing that improves with this Critical Strike Chance.

Take Wariness around the Deer Spirit for further Bossing Damage Reduction.

Skill Usage/Rotation

When enemies have been in range, activate Debilitating Roar to debuff their damage and apply Fortify.

Use Blood Howl to achieve Attack Speed and Crit Chance.

Use Storm Strike to achieve Damage Reduction and apply Vulnerably. With a high enough Crit Chance, this reliably applies Poisoning which activates any causes of Increased Damage to Poisoned Enemies. If you don't have Tempest Roar use Claw instead.

If Rabies is down applied Poison Creeper. On a single target use Poison Creeper on CD.

Use Shred to instantly deal Poison damage using the Aspect from the Blurred Beast. You need to Dash into them with this to work. That means you have to be at a distance. The best way to handle this is to apply your Poisoning after which run a few steps from the target before using Shred. Continue to Shred until all targets with Poisoning happen to be hit. Time this with both Rabies and Poison Creeper in order soon because the Poisoning is applied you use Shred.

Use Storm Strike to regain Spirit.

Continue using the rotation, using e Debilitating Roar and Blood Howl on cooldown.

Advanced: If an enemy hits hard, use Blood Howl and Debilitating Roar on the rotation to recuperate from large hits.

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