There's no time to react to NBA 2K21

Posted 4 years ago in Bridal Fashion.

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There's no time to react to NBA 2K21

Some things I discovered with Nba 2k21 Mt all the demo. 6'9 is still the tallest height you may go while keeping 70 ball controller, possibly with pure yellow, yellow/red, green/yellow. BP build and Playlock was nerfed by reducing the driving dunk. BP can still get contacts '6-6'7 with max arms should you get +5 in 99.

Attribute to badge point allocation is still terrible. Depending on the pie chart, you can have 5 shield bars filled while just getting 1 badge. This usually means that you need to disperse your attributes to the appropriate places. I made some experimentation with all the blue/yellow graph. Note I didn't fill out the whole category, only the vital ones such as peremiter, lateral, steal and drebound. It's still the exact same useless move. First of all, it seems difficult to activate. However, when you success, why the hell your man doesn't go in the basket? Rather than moving closer to the rim, it will take a kind of fade slow animation that's not possible to hit.

Let us see if I can explain this so everyone understand that it needs to be addressed to devs. It's literally impossible to use the aiming system in layups. To start with, since there are like hundreds of unique animations and it happens so quickly you can't respond to them. But most important. Have you tried doing a reverse or a euro step? Within this type of layups you have to hold right stick in a particular direction, so then it's completely impossible to flick the rod in under a second to target the goal. This shooting system should not apply to layups. There's no time to react to it. BTW, this also apply to post shots.

Just watch one of joeknows stream of the demo. Got it men! Hold the electricity bouton on the change and wait patiently till the Turn closes. Then power on the switch and Voila! Dropped 27 as a scoring machine.

Largest takeaway: Fast break slashing is OP on newcomer difficulty. Lateral quickness is much more important than speed for freedom to actually shine. Shooting really took a hit this season so having the ability to lock those that can take is a necessity. Some badges desire buffed while some need nerfed. HOF slither fin needs a buff, HOF pick pocket needs nerfed.

What is your opinions about a mid range slasher construct. It appears to be somewhat much like the interior out playmaker out of this year I left one today and I got compared to steph and trae. Is dunking value a defensive or playmaking badge? I'm creating a drama shot of build and have everything fairly solid on features, but my dunk is basically nonexistent and I have 17 extra feature points to create him either dunk or buy mt nba 2k21 place it on other people so I can find another badge. Suggestions?

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